FIELD OFFICE · COMPANY REGISTER · V2.4
Build your company.
Your roster starts empty. Select one Captain with four Officers and at least two Core Infantry squads yourself. Campaign battles begin at 400 points, and your force grows from the rewards you record in Play Mode. You may also choose a separate 500-point standalone skirmish.
Saved rosters
Stored on this deviceForce validation
0 / 400Company charter
Choose the force's identityCompany register
Complete squads, with standard equipment includedRecruit your formations
Choose your required and optional units; none are preselectedRecruit one Command Group and two Core squads of 3–5 fighters to make a legal force. A third and fourth Core squad are optional. Elite squads have 2 fighters, Skirmishers 3 and Heavies 1 (up to two formations each). One Deadshot Sniper loadout is allowed per patrol.
Save & export
Use this after creating your companyThe export includes final modified statistics, faction and city bonuses, equipment, Captain ability and complete rosters. PDF printing has wound, Dead and Retreated boxes for each fighter.
Battle setup
Battlefield province belongs here, not in your army listBattle console
Round 1 / 5Orders
Captain: 2 of 2 available this round
A 12″ relay can pass through Officers. A relay never creates another order.
Captain's ability
Field Gambit
Hazard or cryptid
Round 2 environmental eventWound tracker
Each model keeps its own equipment and WoundsFinish the mission & earn points
Your results go straight into this same army's campaignFinishing records your kills, score, cryptid contribution and veterans once only. It unlocks the next mission and returns you to the Builder with the updated allowance.
